Pathfinder Society 37

This information is for Leprecon 37, which took place in March 2016.  It’s retained for Archive purposes.

 Friday:

The Consortium Compact

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A Pathfinder Society Scenario designed for levels 1-2.

The Aspis Consortium pays well, but few can stand its underhanded

tactics for long. One operative fed up with the Consortium’s practices

has contacted the Pathfinder Society with a tempting offer: assist her

in leaving the organization, and she will supply the Society with

years of insider intelligence about their longstanding rival. It’s up

to the PCs to navigate Diobel—a proud town run by cutthroat

smugglers—earn the defector’s trust, and deal a telling blow to their

Aspis foes.

“The Consortium Compact” is an evergreen, replayable scenario designed

to help introduce players to the Pathfinder Society, the Isle of

Kortos, and one of the Society’s longstanding rivals.

Saturday:

The Quest for Perfection—Part I: The Edge of Heaven

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A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society’s Lantern

Lodge sends a team of agents high into the mountains of the Wall of

Heaven to an abandoned Iroran monastery in search of a powerful relic

to assist them in ensure victory in the upcoming Ruby Phoenix

Tournament. Though the monastery has long laid unused by the faithful

of the Master of Masters, it is not completely devoid of danger, and

the PCs soon discover that merely retrieving the ancient artifact is

but the beginning of a much larger quest.

The Golden Serpent

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A Pathfinder Society Scenario designed for levels 5–9

The Pathfinder Society sends a team of agents to meet an important

contact in an unassuming restaurant in Absalom’s Ivy District, but not

everything is as it seems. What the Pathfinders find there will lead

them into a lion’s den of danger and intrigue in the City at the

Center of the World.

The Quest for Perfection—Part II: On Hostile Waters

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A Pathfinder Society Scenario designed for Levels 1–5.

With an ancient Iroran relic in hand, the Pathfinders must make a long

river voyage to the inland nation of Shokuro to return it to the only

person who can reactivate the long-dormant artifact. Whether dangers

take the form of goblinoid menaces on the shores of Kaoling to the

north or the powerful armies of Lingshen to the south, the

Pathfinders’ journey will be anything but a pleasure cruise. Can the

PCs survive hostile waters to safely reach their destination, or will

they fall victim to the perils of river travel in Tian Xia?

Sunday:

The Quest for Perfection—Part III: Defenders of Nesting Swallow

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A Pathfinder Society Scenario designed for Levels 1–5.

As the Pathfinders approach the village of Nesting Swallow in the Tian

nation of Shokuro, they find it besieged by a gang of tengu bandits.

Before their contact in the village will aid them in restoring the

Iroran relic that brought them hundreds of miles to the isolated town,

the PCs must repulse the attackers, using every ounce of tactical

mettle and military strategy they possess to train the villagers,

augment their defenses, and ultimately face off against the bandits’

charge.

Below the Silver Tarn

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A Pathfinder Society Scenario designed for 7th to 11th level

characters (Tiers: 7-8 and 10-11).

In the rural Menador Mountains of southern Nidal, the PCs find

themselves in a fog-enshrouded mining town facing a terrible fate.

Silver Tarn, on the banks of which the settlement of Stom’s Claim

stands, has grown a mind of its own. Reaching out with strange

abominations of the deep to siphon the souls of the stubborn populace,

the lake hopes to release a powerful fiend bound centuries earlier by

Arodenite clerics. If the PCs can’t stop the Silver Tarn Entity,

Stom’s Claim and much of western Avistan may soon fall to a fate

beyond comprehension.